Hotfix 2.0.1


Patch 2.0.1 should be going up shortly. Nothing too wild, just fixes a couple mistakes (including the menu translation) and adds different music on a few stages to pre-empt potential DMCA issues. 

Thanks for all the support on the game so far. DONG DONG NEVER DIES!

Patch notes

Gameplay

Down>up charge inputs now accept any upwards direction (7/8/9) instead of exactly up (8)
Moves affected: Ming Boy's Bright Idea, Jie Mei Hua's Flower Sisters Soaring Fist, Jian Ci Lang's Heaven Ascension Hammer, Xiao Pan's Domestic Military Saber

Jian Ci Lang's air normal bug has been fixed: he now has regular light > heavy air normal chains, and he can no longer mash his heavy air buttons to get more hits. I didn't test the fix a whole lot, so let us know if you encounter anything weird ;)

Korone now has proper AI.

Fei Fei now fights the updated version of Violent Dong Dong in her arcade mode instead of the 1.651 version.

Other changes

Updated readme and movelist

"I'll be back" scene in Dong Dong's story mode has been reinstated

Songs on the following stages changed due to DMCA concerns:
09 HU BEI: "Mission Impossible Theme" > "Rocket Race" by Waterflame
12 SHAN XI: "Ai wo torimodose" > "Zangief's Theme - Street Fighter V"
20 HE NAN: "Dangerous - Michael Jackson" > "Shinobi 2 - China Town (Expanded and Enhanced)" by MaestroDraven

The effects of the 41 TRAINING stage now no longer persist into arcade mode if you quit out of a match. They still persist if you change to another stage.

Game has now been finalized with 2DFM's "make game disk" option, which should fix the menu translation and perhaps some other issues.

A Lilithport folder is now included within the game files. We haven't been able to get it working ourselves because Xfinity sucks and doesn't allow port forwarding. So we're kinda crowdsourcing on this one. If any of you manage to get it working, please let us know in the Discord!

Get DONG DONG NEVER DIE: JUDGMENT DAY

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